Ie: if the cores are going to claim support for pbp - or any other multidisc single file format, at least formalize its requirements on your api in regards to UI to hopefully force the cores and upstream projects to get their act together. I think this needs a extension of the api or at least a special case because choosing the image is a user initiated operation (unfortunately, there seems to be no way to detect that a game expects a disc to change, otherwise autodisc change could be implemented). ![]() It needs a different interface or actually going into the structs of the core to choose one of the possibilities. ![]() I just wrote the core (PCSXR in this case) always selects the first because passing a single filename to open is not enough to actually select the correct image.
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